Gameplay Time: about 15 - 30 minutes.

* This game requires 2 players minimum to play.

Let’s Catch Up! is a local 4 player ‘beat ‘em up’ where players will have to defeat other players until there’s one left standing. However, there’s a twist; with our Catch-Up! mechanic, players will choose random buffs after each round to boost their character’s chances of winning the next match and ending up victorious

(there is the possibility of bugs to occur, unfortunately there is no win state at the moment as this is more of a prototype)

GAMEPLAY

- Players must use weapons and their surroundings to defeat other players while improving their characters’ abilities, weapons, or environment. 

- Players can fight, jump, hit, shoot, throw, and modify their way through the stages, deciding what abilities to upgrade, what weapons to use and how they use their surroundings to defeat their opponents

CONTROLS 

Keyboard / Mouse are the default control schemes, Gamepads can be used for Players 2, 3 and 4

If you're using a keyboard and click on the screen, the keyboard navigation might not work (to fix this, restart a scene or restart the game)

KEYBOARD CONTROLS 

W, S, A, D Move Around, Navigate Menus
Mouse Aim Weapon
Right Click Fire Weapon
Space Jump
Shift Dash
Q Drop Weapon
E Pickup Weapon
R Reload
Escape Pause Menu
Enter / Mouse Click Select Menu Option

GAMEPAD CONTROLS 

Left StickMove Around, Navigate Menus
Right StickAim Weapon, Select
Right TriggerFire Weapon
Left TriggerJump
Left Bumper
Dash
BDrop Weapon
APickup Weapon, Select Menu Option
XReload
StartPause Menu

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This game combines the perk card mechanics and the round-based scoring from ROUNDS! with the frantic PvP action and weapon spawning techniques from Duck Game.


StatusPrototype
PlatformsHTML5
AuthorTrentendo
GenreShooter
Average sessionA few minutes
MultiplayerLocal multiplayer
Player countSingleplayer

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